LOVE SEASON

Character Design, Sculpting, Rigging, Animation & Rendering


A small personal project born from the desire to animate something entirely my own.
The character was sculpted in Nomad, then rigged, animated, and rendered in Maya. I aimed to keep things simple while focusing on expressiveness and timing, bringing to life a heart that moves, reacts, and tells a story through motion.

Leg rig based on the setup by Truong CG Artist.

Indietro
Indietro

Puma Next-Gen Future 8 (Copia)

Avanti
Avanti

Panerai Luminor Destro